Posts Tagged With 'libGDX'
Fallur is a very simple casual mobile game where the target is to hit everything that falls down before it reaches the bottom of the screen. Well, almost.. the ghosts are best left untouched.
The game is available on google play for free.
More about the process of creating the …
Continue reading »
Now, the game Fallur was released a bit early, just to be out in time for christmas (and the reason for that being that I had invested 30 minutes into making christmas graphics for the game). Now it's time to make the game good enough to be playable for the …
Continue reading »
After I made Lovur I experimented with some HTML5 frameworks for game development. I have always liked writing games but I've normally got stuck somewhere in sprite-handling routines and level editors but with these tools it was amazingly simple to prototype games.
Using the MellonJs HTML5 engine I prototyped two …
Continue reading »
There is a new game on Google Play: Fallur. The gameplay is simple, you are to catch anything that falls down except the things you shouldn't catch. Simple eh? :)
Please try it out.
There will be more articles on why this game was made and what will happen to it …
Continue reading »