Posts Tagged With 'Django'
The architecture of Sumur
Written by sverrirv in gamedev on Sat 08 October 2022. Tags: Godot, Django, Multiplayer,
The game Sumur that I wrote some time ago was an interesting experiment in writing a multiplayer game in Godot using websockets and I thought I'd share how it is built and why.
The game has three parts. A client for handling the player interaction, a server for the rules …
Foodur
Written by sverrirv in dev on Mon 19 September 2022. Tags: Django, htmx,
Foodur is my meal and shopping planning application. It can have recipes, but the general idea is that it has a list of the meals I like to make and what ingredients are needed for these.
It's currently in swedish only and rather rough around the edges, but it does …
Podcastur
Written by sverrirv in dev on Sun 18 September 2022. Tags: Django,
Podcastur is a simple tool for removing music from radio recordings. It does this by assuming that the speech signal is handled very differently from the music signal in the recording and therefore have different frequency characteristics. This is not true for all radio recordings, but for the ones this …
I made a small game - Sumur
Written by sverrirv in gamedev on Wed 28 April 2021. Tags: C++, Godot, Multiplayer, Django,
I made a small game a while back. I made it in C++, since well, that is how things get done, and all was fine. Until I wanted to change stuff in it and it all just became complicated (my code was a bit of a mess). So I tried …